

By itself it wouldn't be so bad if the troops spawned made sense and they got mercenaries or some cheap/ city units or at least stuff that's recruitable in the besieged settlement. Crusades now focused back on the Holy Land.This is normal and meant to stop players from pretty much curbstomping the AI (who needs the help badly). Unit costs in custom battles now the same as campaign costs. North European UI for Southern European factions. Money cheats for Scotland and Portugal removed (not needed). New garrison scripts at York, Dublin, Donegal, Galway, Cardiff, Wick, Minsk. England AI tweaked, made to defend more and not do naval invasions. Hand gunners and monster bombard added to mongols. Custom battle maps with new coordinates fixed and working. M2TW map textures and retiled the whole map. This update does not require the previous patch. Download and install after you have finished your current campaign. This patch is not save game compatiable with version 3.0. Elephant Mercs recruitable in west africa after gunpowder discovered. Teutonic Order kings purse increased slightly. The capital of the Kingdom of Castile moved from Leon to Toledo (with garrison script). Timurids now only spawn around the Holy Land. More artillery + mangonels added for mongols. Grand Bombards for KOJ, Antioch, Byzantium. Mongols religion pagan with ability to build pagan temples. Factions renamed for example England now "Kingdom of England". Rebalanced Antioch and made the campaign harder at the start. All existing garrison scripts given additional cavalry. New garrison scripts added at Cork, Dublin, Adana, Palermo, Granada, Leon. Battlemap fix to bridge near to Jerusalem. Teutonic intro removed from Norway campaign. Desciptions of Pagan temples for Mongols fixed. New regions Wick, Lancaster, and Malta added!

Siege weapons added for Norway in the construction tree. New upkeep costs for heavily armoured units. Grand bombards for Jerusalem and Antioch fixed. St johns chapter house now buildable for Ireland. Knights Templar and Knights Hospitaller Norway fix. Enhanced garrsion script, every 5 turns and no longer works for human (userprobe). Every new settlement in KGCM now added to the plague event. Horde removed, mongols now work like a normal faction.
